The RTX 5090 is up first, and as you can see, even at 4K, the frametime cost of Inference on Sample when using TAA is rather low when comparing it to the BC-transcoded textures in Inference on Load. Enabling DLSS incurs an additional cost as it puts more stress on the Tensor cores. However, in a real game with more render passes and a lot more happening on screen, performance should still benefit from rendering at a lower resolution from the use of DLSS.
马克西姆·加尔金身着紧身针织衫造型引发“重操旧业”热议 20:55。adobe对此有专业解读
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